Posts Tagged ‘Playstation’

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Last year during the anual Game Awards the latest Mortal Kombat was revealed. Legions of fans, you can count me among them, went nuts. The excitement chart was close to blowing. Now factor in the reveal date being December leading to the announcement of a world wide release in April of this year! That, game folks, is how you do a reveal. In next to no time Mortal Kombat 11 would be with us gamers. I was very happy and right away I was back playing Mortal Kombat X in preparation for the latest addition to the classic beat ’em up saga.

I was a kid when the first Mortal Kombat came out. Remember Mortal Kombat Monday? I do. I literally grew up with this series as a constant in my life. Right through middle school, high school, college, university and then the adult workplace. Mortal Kombat was always in my life and I felt comfortable each time a new game was out. I knew the team behind the series, NetherRealm Studios, would never let me down.

After what seemed like an age, but was actually four months, Mortal Kombat 11 was in my hands. I installed the game and blasted through the game’s story mode. I was up to one thirty in the A.M. As I expected the game had risen to meet my expectations. So I thought.

Here’s the twist and man do I hate what I’m about to write. The latest Mortal Kombat was made in less than ideal circumstances. Having your, the gamers, back appears to be the last thing W.B. games and NetherRealm wanna do. What should have been a great Arcade like fighter experience was now controlling how you played and progressed through the game. Held at gunpoint are the amaze unlockables – costumes/concept art/fatalities etc. Where once you’d be rewarded such gems through playing various game modes naturally this latest installment forces you to obtain them via it’s vile Krypt/Towers/currency system. Basically it means you have to GRIND (urgh) to get a shot at what you wanna get and even then there’s no guarantee you’ll get it. See a big portion of the Krypt is randomised. Shit init?

What hell is this? I don’t know. I’m lost as to what possessed the team over at NetherRealm to think this was a good idea. In Mortal Kombat X it was a pleasure completing a random objective in a Tower and being rewarded with a sweet new costume for your character. That game, like prior installments, is full of awesome surprises like that. Stuff you obtain naturally and fairly through good old gameplay.

The fatality/brutality system is a mess. Previous games, right, if you got the input online for a fatality and used it in the game it unlocked it for your move list ’cause you’d performed it. Here if you do that it’ll let you perform the move but it won’t retain the inputs. It makes you unlock it via that shit Krypt/currency system. WHO has the time to pour that amount of effort into video games? In game grinding/currency is never a good idea. Soon as I see that kind of shit I’m like “I could use this time to play some other game…for ya know something crazy like…fun?

Here’s another shining example of the shit show Mortal Kombat 11 can be. Right after loading the game up you’re given the option to buy a fighter who YOU UNLOCK IN CHAPTER 4 of the story mode. Do they need our money that badly? Which brings me to my next beef. The DLC plan. Right. So before the game came out the YouTuber guy, Dynasty, called out NetherRealm with a concern they’d be holding back legacy characters behind paid DLC. Mortal Kombat head boss Ed Boon slapped Dynasty down. No way they’d do that. Cut to the DLC reveal announcement. Four of the six characters are Mortal Kombat classic characters fans have wanted to see back for a long time and you’re gonna pay for them. Now, look, I’m not the entitlement generation. You want them? They take work. You gotta pay for ’em. I get that. It’s more the smoke and mirrors that pisses me off. Clearly that kind of DLC plan was always going to be the DLC plan so just own it and don’t try to play it down. Same with the alternate costumes, usually this sort of stuff is free to unlock, like seriously check out all the costumes you can unlock in Mortal Kombat X for FREE. There’s tons. Not anymore. You gotta pay for ’em. Before anyone brings up the ‘skins’ in Mortal Kombat 11 just hold off. They pale in comparison. Kitana has TWO costumes. That’s it. Oh she’ll have more, don’t worry, but you’ll probably have to pay for ’em. Most of the skins are simply different colours.

Man this is tough to write up. I love/hate this game. I love and appreciate the awesome gameplay and art direction that went into creating the world. The gameplay and the fighting is spot on. Everyone who worked hard on that stuff warrants applause and a great wage. Same for the Krypt. Even though I hate it it’s a good idea and I’m sure the actual folks who worked on bringing the mini third person adventure mode to life did not make the decision to lock everything behind a wall of bull shit. I hate how arrogant the game feels in what it asks of the players time. I gave up money. In return I just want fun and a fair shot of gaining cool stuff if you’re going to put it in your game. Ya know like in your last game Mortal Kombat X?

Another thing I hate is all the news that broke about the pretty rotten work environment employees at NetherRealm endured during the making of this game and prior games from the studio. Seems like a studio I felt was a beacon of video games is actually anything but. Kotaku and other sites did some really great articles on all of that and I’d urge anyone to seek them out ’cause you should be made aware of the kind of studio (and people) you are handing your hard earned cash over to. After I read the blowout articles I uninstalled the game. It sat on a shelf for two months. I nearly gave it away twice. Then I stopped and thought “Hundreds of people worked hard on this game. It wasn’t a solo effort from some arsehole but one which came from many peoples sacrifice and dedication, people who just wanted a shot at working on a classic video game series” I want to support and appreciate their work, and yea, I won’t lie I like game (classic towers/story mode) and I paid for it. I ain’t no streamer or influencer. I don’t get sent shit for free. Still I’m delighted it gave me pause because next time NetherRealm puts out a game I’ll be holding off until I see if it’s the NetherRealm who just wants to waste my time, for the most part, grinding for cosmetic shite and treating their employee’s like crap or if they’ve turned a corner. W.B. games have stated they’d look into how NetherRealm behaves moving forward and some who work there haven’t had a bad word to say but still the stink is out there now.

I doubt anyone of influence at NetherRealm will ever see this crap I write but on the tiny chance they do listen to this – treat your employee’s with respect. They’re all human. DELAY your game if it means a more stress free work environment. I don’t give a shit, I’d bet most gamers wouldn’t, just put the stupid game out when it’s ready. I’d rather some video game get held back than hear about peoples health being put at risk. Stop the microtransaction crap too. You say it’s not that but it so is. Come on. We know the score now. ‘Randomised treasure’ ? PUH-LEASE! Get out of here with that.

It’s a pity. There’s a boss Mortal Kombat game buried here under all of the twisted shit which has since come to light. I guess thanks for the good stuff and major thanks to the actual hard workers who poured their time and passion into what’s a belter of a game at its core.

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Back in the mid 90’s chances are high you or your buddy had a PlayStation set up at home. This console arguably changed the landscape of video games and elevated the industry beyond just being for kids. Games like Resident Evil and Wipeout proved that adults wanted to game just as much as the kids and the rest is history.

Sony delighted their fans this week when they announced their plans to bring back the original PlayStation console. The Sony PlayStation Classic Console, to give it its proper title, launches December 3rd and will cost you £89.99. For that you get the mini machine (this is pretty much Sony’s version of Nintendo’s SNES Mini), two first gen control pads and twenty pre-installed games.

Right now the only confirmed titles are Tekken 3 (the best Tekken IMO), Jumping Flash, Final Fantasy VII (one of the best games ever made), Ridge Racer Type 4 and Wild Arms. Right there you got a solid mix of genres with a classic fighter, a racer and an RPG. I ain’t played Wild Arms nor Jumping Flash so I can’t comment on their classic status. Not bad but I do wonder what the other yet to be announced games will be? I’d guess Wipeout, Tomb Raider and one of the Resident Evil’s will be a given. They have to right?

The big question being is it worth it? That depends. See I still have my PS3 and I have access to a most of the original PlayStation’s classic games via the PSN Store. Not only that but if you catch a sale you can pick them up for crazy low prices. So consider that. IGN also brought up another interesting take and that is the lack of dual shock controllers. You can play any of the games listed above with no issues with original first gen pads but I am not sure how later titles would handle.

As for myself I’m not sold. Not yet anyway. It depends what the other games are. One thing that would make me seriously consider getting it is if Sony included some games that previously never got European releases. For example Chrono Cross or Bushido Blade 2. Basically it all just depends on the games. If you ain’t got your PS3 lying around though and are in the mood for some all time classics then I think this a great idea.

What games would you like to see included?

If you go on over to the PlayStation Network Store right now you will be able to download and try out the story demo for Capcom’s Marvel VS. Capcom: Infinite. I spent around an hour with the game yesterday and I think it’s fun enough, you get to try out several characters – Spencer, Chris Redfield, Mega Man, Dante, Chun-Li, Arthur, Thor, Captain America, Rocket Racoon and Captain Marvel – in a series of fights that allow you try out the new systems.

One of the first things I noticed was the game is very newcomer friendly and unlike some fighter fans I think that is a great addition. By connecting an attack with the square button you are able to then execute a serious combo in a similar fashion to SNK’s The King of Fighters XIV. Infinity Gems play a big role in the game and take the place of selecting a third character to bring into battle. Each gem grants either you or your opponents a special ability that allows you to gain the upper hand in battle if used correctly.

To be frank I must say that next to Tekken 7, Injustice 2 and their own prequels Marvel VS. Capcom 2 and Marvel VS. Capcom 3 the game sadly doesn’t impress in the same way. Yes it’s a demo and it’s early days but I believe the full roster has leaked and it leaves a lot to be desired, with a lot of new additions such as Black Panther or more requested characters such as the X-Men being held back as paid DLC. With most of the launch roster being made up of characters from MVC3. Seems like a bad business model to me and not one I’d like to support at launch. So while I feel like the game shows promise and is fun I think for now I’ll wait until the game has been out for a while and see if a more complete version that offers more diverse characters launches. Oh and the lack and I mean the absolute LACK of female characters on the launch roster is awful.

Marvel VS. Capcom: Infinite launches this autumn.